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DTSTART;VALUE=DATE:20190507
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DTSTAMP:20260517T122726
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SUMMARY:Future Landscapes Workshop: Enhancing Seen & Unseen Landscapes with Mixed Reality
DESCRIPTION:UPDATE: Applications for the fee-waiver scholarships available via the Moore Institute and Galway 2020 are now closed \n\nFuture Landscapes is an intensive four-week\, full-time workshop created in conjunction with the School of Machines\, Making and Make-Believe and Galway 2020. \nThe aim of the workshop is to allow participants to develop the skills to explore the use of immersive technologies\, such as Virtual and Augmented Reality\, within the context of Landscape\, both seen and unseen. This may include\, for example\, the augmentation of physical landscapes\, or creating immersive experiences related to social or political landscapes. Technical experience is not a prerequisite for participating in the course. \nOverview\nCompelling us all is an interest in creatively exploring vast landscapes in the physical world and of the mind while gaining an understanding of the potentials of augmented-\, virtual-\, and mixed reality through a myriad of critical\, conceptual\, and hands-on approaches. \nUsing technology to imagine unknown realities can inspire new ways of looking at the world. In designing new forms of interactive and tactile experiences\, artistic creation and storytelling\, what could we add or augment to our surroundings to develop new narratives about landscapes\, be them physical\, social\, or mental\, that permeate our lives? What forms of play and togetherness might we be able to create and sustain? Could thoughtful discourse on landscapes and realities empower us into making impactful change? \nCourse Description\nMixed Reality (MR) refers to a suit of technologies that anchors virtual objects in a space\, allowing for the possibility of “real” interaction with those objects. With Augmented Reality (AR)\, in addition to superimposing images and 3D models over the camera feed\, these toolkits offer the opportunity to map physical spaces\, understand ambient lighting and track the position of a phone in space. Pokemon Go used these techniques to capture the public interest and brought AR into the mainstream\, but it begs the question\, what else can we do with this technology? In this class\, we’ll explore the spectrum of what these tools have to offer. \nThese techniques are just a starting point for what may be possible. There is much experimentation to be done by utilising the other capabilities of handheld devices to stream live data\, communicate with others\, and incorporate information from built in sensors. \nAlthough various types of augmented and virtual reality systems have existed for some time\, recent advances in mobile technology platforms provide us more powerful ways of creating and sharing these experiences with a wider audience. So as the technology is advancing\, what happens when we bring conceptual ideas and criticality to the fore? \nThe primary tool of this program will be Unity 3D. We will work with the ARKit and Vuforia libraries. As we engage the potential of these new tools\, we will also take a critical perspective discussing the shortcomings and challenges of future technologies. \nIn this course\, you will be introduced to:\n\nCritical and conceptual development of projects *\nCreative development with Unity3D *\nScripting in Unity3D to create interactivity *\nIntroduction to ARKit (iOS) and Vuforia *\nAttaching virtual objects to real image markers *\nCreating both AR and VR experiences *\nRecording and placing sounds inside a virtual AR space *\nDesigning an AR space that can be shared and explored with multiple people at the same time *\nBuilding mixed reality experiences *\nAn amazing network and community of like-minded creative beings and potential future collaborators\n\n* No previous experience necessary \nCourse Outline\nWeek 1: Introductions\, concepts\, narratives\, play\, and critical discourse. \nWeek 2: Tools and techniques for creating interactive experiences in Unity \nWeek 3: Advanced tools and techniques for creating interactive experiences in Unity. Adding physicality into our work through props and found artefacts. \nWeek 4: Preparing talks\, presentations\, and Mixed Reality experiences for final showcase open to the public \nWho is this program for?\nThis workshop is geared toward anyone involved in creative projects (such as architects\, designers\, makers\, artists\, musicians\, performers) and members of the arts and humanities research community\, that wish to begin incorporating mixed reality experiences into their work or practice. \nThis course approaches mixed reality from an introductory level. A basic knowledge of programming (in any language/platform) is encouraged\, *but not required*. \nApplication Process\nParticipation in the course is subject to an application process and interview\, which will be conducted by the School of MA. \nAn online application form for the programme\, and details of fees for participation in this 4-week full-time course are available on the course registration page. \nNUI Galway Scholarship Opportunities\nFor staff\, students and researchers currently affiliated with the College of Arts at NUI Galway\, there are a number of fee-waiver scholarships available. These scholarships are generously funded through a HEA project on “Digital Literacy in Irish Humanities”. You must indicate on the application form if you wish to be considered for one of these scholarships. \nA number of fee-waiver scholarships are also available via Galway 2020 for professionals working in the Arts\, technology\, or research and living in Galway\, Ireland. You can indicate on the application form if you wish to be considered for one of these scholarships. \nApplications for these fee-waiver scholarships will close on February 28th \nQuestions\nIf you have any questions\, please feel free to contact David Kelly (david.d.kelly@nuigalway.ie) at the Moore Institute\, NUI Galway.
URL:https://mooreinstitute.ie/event/future-landscapes/
LOCATION:Moore Institute\, Hardiman Research Building\, NUI Galway\, Galway
ATTACH;FMTTYPE=image/jpeg:https://mooreinstitute.ie/wp-content/uploads/2018/12/futureLandscapes_2.jpg
ORGANIZER;CN="David%20Kelly":MAILTO:david.d.kelly@nuigalway.ie
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/Dublin:20190522T150000
DTEND;TZID=Europe/Dublin:20190522T150000
DTSTAMP:20260517T122726
CREATED:20190513T094948Z
LAST-MODIFIED:20190513T094948Z
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SUMMARY:The Maamtrasna Murder Case: Politics\, Language\, Identity
DESCRIPTION:A panel discussion and response by\nProf. Margaret Kelleher \nSpeakers: Conor Hanley\, Niall Ó Ciosáin\, Ciarán Ó\nCofaigh\, Anne O’Connor\, John Walsh & Mary Harris\n(chair)
URL:https://mooreinstitute.ie/event/the-maamtrasna-murder-case-politics-language-identity/
LOCATION:Seminar Room G010\, Hardiman Research Building
ORGANIZER;CN="Daniel%20Carey":MAILTO:daniel.carey@nuigalway.ie
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DTSTART;TZID=Europe/Dublin:20190522T160000
DTEND;TZID=Europe/Dublin:20190522T160000
DTSTAMP:20260517T122726
CREATED:20190401T112943Z
LAST-MODIFIED:20190510T092803Z
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SUMMARY:Geopolitics and Justice Cluster Seminar-'Technology as a Geographical Keyword'
DESCRIPTION:  \n  \n  \n  \n  \n  \nby Prof. Scott Kirsch \nUniversity of North Carolina at Chapel Hill \n Abstract \nWhile for centuries technology referred to a systematic study of the ‘practical arts’ – typically in the form of a book or technical manual – the term’s usage has expanded so dramatically that today we think nothing of the same word being used to describe a set of methods\, a specific piece of machinery\, or the totality of our collective means and capabilities. From a textbook to an ethnological category\, and from mechanical objects to infrastructural networks and large technological systems\, historical geographers\, in turn\, have been left to explain the world technology has “made.” Through a materialist keyword approach to the career of technology\, this paper raises questions about what it means to think of things\, processes\, and relations as technological\, and explores the implications of the idea of technology – understood in terms of its integrative\, meaning-making\, cultural work – for the histories and geographies that we produce. \nBio\nScott Kirsch (kirsch@email.unc.edu) is Professor of Geography at The University of North Carolina at Chapel Hill. His research interests include the politics and culture of technology; nuclear landscapes; 19th- and 20th-century US science; history of scientific exploration and cartography; US geopolitics and empire\, especially in the Philippines and Asia/Pacific; and geographies of war and peace. He is author of Proving Grounds: Project Plowshare and the Unrealized Dream of Nuclear Earthmoving (Rutgers University Press\, 2005) and editor (with Colin Flint) of Reconstructing Conflict: Integrating War and Post-War Geographies (Routledge 2011). He is currently writing a book about America’s “insular empire” in the Philippines.
URL:https://mooreinstitute.ie/event/geopolitics-and-justice-cluster-seminar-2/
LOCATION:B.S. Mac Aodha Seminar Room 113\, Discipline of Geography\, NUIG
ORGANIZER;CN="John%20Morrissey":MAILTO:john.morrissey@nuigalway.ie
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